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Entoyment Wargaming and Hobby Centre

Strategy & Tactics 335: Descent on Malta

Strategy & Tactics 335: Descent on Malta

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Descent on Malta is a solitaire operational level simulation of the planned but never executed Axis airborne assault on the British island fortress of Malta. The player controls Axis forces (Germans and Italians). The game system controls the opposing Allied forces and reaction. The objective of the game is for the Axis to capture Malta at the lowest possible cost in casualties. The design is based on the Crete ’41 game (World at War #47). The game includes optional rules that allow for two or more players to control different parts of the Axis invasion. Descent on Malta is an area movement game with 1 inch on the map representing 2.5 miles. The map shows Malta, the adjoining islands of Gozo, Comino and surrounding waters, with displays (boxes) representing Axis units in Sicily and southern Italy (6.0). Ground units represent Axis and British regiments, battalions and companies; Axis air units represent 3 to 6 squadrons. Each turn equals anywhere from 4 hours of intense combat action to two days of attritional warfare and refitting.

Components: One 22″ x 34″ map & 228 counters.

What If: Malta Invasion 1942: By early 1942 various senior German and Italian commanders were calling for the conquest of Malta. The dilemma was in finding forces for such an operation. This is our analysis of how those forces were indeed gathered, but were then squandered elsewhere than Malta to little good effect for the Axis.

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